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Teaching Resources

These resources are designed for teachers for use in their classrooms. They are all free to download, I would however, like to think that next time you see a children's charity collection box such as the NSPCC, please put some money in. Thanks!

The majority of my files are created using Microsoft Excel. Many of them can be adapted for lessons or to produce quick worksheets if you prefer.


 

Description

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Maths Box. Quick mental maths questions. Very popular program!

Download 116KB
Excel file

SuDoku Excel. Make your own SuDoku puzzles. Can be set to different difficulty levels for your class. Now Version 1.21

Download 112KB

Excel file

Codebreaker in Excel. One player logic game based on the classic code breaking game of Mastermind.

Download 126KB

Excel file

Battleships in Excel! Want to make coordinates fun? A complete game to play on a whiteboard or as a maths activity.

Download 60KB

Excel file

The 100 Triangle! Tired of colouring 10x10 square grids. Add some three-sided fun to fractions, percentages and decimals.

Download 26KB
GIF File

The Maths Pyramid. Quick addition skills. Can you calculate the value of the top brick? Easily differentiated and good as a maths starter or a challenging homework.

Download 84KB

Excel file

The Grid game. A simple square based logic game for two players.

Download 27KB
Word Document

Monkey Maths. Simple (or as difficult as you like) Addition and Subtraction aimed at KS1. Year 6 still like it though!

Download 88KB

Excel file

Monkey Maths Words. Simple (or as difficult as you like) Addition and Subtraction aimed at KS1. Year 6 still like it though!

Download 101KB

Excel file

A quick homework puzzle or even just as a lesson starter for Shape and Space. How many triangles are there? (Includes answer)

Download 29KB
Word Document

A data handling record sheet for recording the colours of cars. The cars are drawn in faintly to help the pupils keep equal sizes and position.

Download 83KB
Word Document

An introduction to probability. 13 Flash cards that can be handed out to groups or used on an OHP.

Download 33KB
Word Document

The classic 'rolling dice' lesson. This worksheet provides a tally chart and a series of questions for the pupils.

Download 33KB
Word Document

Fraction/ Decimal/ Percentage Number line.
Every class should have one! Even if your class has not covered conversions, you will be surprised just how much pupils will learn from it from just being on the wall.
You will need to 'adjust' the positions to make it accurate. (11 sheets of A4).
* Updated to include 1/3 and 2/3 and now the 1/4 positions are now in bold *

Download 162KB
Word Document

Pictogram sheet for colours of cars. Easily adaptable and provides a clear standard shape to colour in. Can be printed onto an OHT for a whiteboard example.

Download 86KB
Word Document

Place Value Cards.
These are a Teacher Set of place value cards that are best printed onto coloured paper and laminated if you want to use them as examples. Alternatively, set your printer to print 4 pages per sheet and you can quickly make some class sets.

Download 26KB
Word Document (Units)
Download 27KB
Word Document (Tens)
Download 28KB
Word Document (Hundreds)

Plural Word Search. You know the singular, now hunt for those plurals. (Not as easy as it first looks...)

Download 55KB
Word Document

A temperature conversion program for Numeracy. Displays interactive Graphs, function machines and a set of scales for pupils to complete.

Download 50KB

Excel file

A set of paper dominoes for the class. A useful printout for class investigations such as how many dominos in a set or how many dots in a set.

Download 106KB

Word Document

Get into practice with calculators! A great method of checking values are entered correctly. Pupils will need to take care throughout. Challenging and very popular with competitive year 6s!

Download 42KB

Excel file


Numeracy Ideas
We have been looking at graphs and using the whole class as one giant pictogram. Simply select a topic that limits the choices to no more than five options. Line up (in height order) behind a bold A4 picture of their choice and take a photo from a good height.

Stand up tables- Inform the class that you will ask a series of increasingly difficult tables questions. Split the class into two teams and get them all to stand up. Ask a simple question first (2x3=?) and pick the first hand up. If the answer is correct, they sit down and are not allowed to answer any more questions. If they are wrong, the opposing team can choose ANY player on ANY team to sit down. Can the teams plan who should answer first, will the ‘more confident’ players wait until the more difficult questions are asked?
Science Ideas
After having planned a lesson with how the length of a resistance wire will affect the brightness of a bulb and then discovering that we had no resistance wire (!)... I thankfully thought up a quick lesson that was very practical and worked well! Taking the class out into the playground and having them run a circuit of the netball court, I blew a whistle to indicate when I flicked a switch. This reinforced that ALL the current had to stop at the same time. By placing chairs as components into the circuit that they had to step over in their path showed that they offered a resistance to their movements. The more components, the more resistance, the less energy they had and the dimmer the bulbs.
The class were then shown how the thickness of the wire affects the resistance. By having the class move from one side of the playground to the other by passing between two chairs showed that it too offered a resistance. And by having the chairs so close that they have to move them shows that a 26 pupil current broke the circuit and 'melted' the fuse.

Quick Literacy filler
Each pupil has to say a word of a story. However you need to set a limit on how many times you want to go around the class. I tend to choose 3 times as this gives me a story of around 50 words. The rules are simple, a word must fit in with the sentence and you cannot pause for more than 5 seconds or it passes to the next person. You can also choose a pupil to act as a scribe for the event who can then read out the story in its entirety. The trick, which comes with practise, is to make sure the story ends properly on the last person.
This can also lead to other literacy activities as deciding what punctuation is required for the story to flow better or as an 'improvement' exercise for better choice words. It is an excellent activity for whole class participation and a challenge for some to influence how the story evolves.
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